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Logic pro x update notes1/6/2024 We have also released a new Tuner Set to accompany Patch 1.2.1 improvements.Ĭommunity Feedback: The removal of R2/RT glitch shots has made shooting less effective, and overall less of a viable threat. Fixed an issue where in Be A Pro players were unable to perform the Between-the-Legs deke while using the Total Control controller scheme.Fixed an issue where Shoulder Checks could target a player without the puck, even if the player had the puck carrier lined up.Fixed an issue where AI teammates were triggering stick tie ups for a few frames which could cause an interference penalty to be called.The skater must be in a neutral skating/gliding state in order to trigger a Reverse Hit.While using the Total Control controller scheme, Reverse Hit will not be triggered while the puck carrier is in a right stick Stickhandle or Deke animation.Players who are getting Hip Checked can slow down before contact to help reduce the impact and reaction of the Hip Check.Ĭommunity Feedback: While using Total Controls controller scheme, players are accidentally triggering Reverse Hit by clicking down the right stick while trying to perform dekes or shots.Fixed an issue where goalie control settings were not being saved after playing a game with the controls modified.Ĭommunity Feedback: Hip Checks are really fun to use and useful at making big hits, however they are too overpowered in non-authentic situations and the risk of taking a penalty is too low.Greatly reduced the probability of CPU Teammate taking penalties, and made this consistent across all Game Styles.Removed the negative Energy Drain multiplier for a team on the Penalty Kill, to avoid double stacking with the Full Pressure Energy Drain multiplier.Reduced the negative attribute multiplier applied to Pinned players during Full Pressure from 20% to 15%.Reduced time puck needs to be out of zone to end Full Pressure from 5 seconds to 3 seconds.
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